A safe subversive pattern: connect 9 of 10 dots.
You avoid touching the third rail, but invite your reader to if they choose.
You individually are less likely to get electrocuted and knocked out of the game.
You retain plausible deniability.
You don't force them to connect the dot, you allow them to.
An induced pull, not a push.
When a reader connects the last dot and has the potentially provocative spark of insight, it's electric.
They connect across a chasm of possibility.
The spark pulls them in.
They might become an evangelist for the idea.