When play becomes productized it loses the magic.
Play for a point as opposed to for its own sake.
As things get lower friction and more optimized they lose their soul.
"Don't you know there's a game that you aren't playing to win?"
Play for a point as opposed to for its own sake.
As things get lower friction and more optimized they lose their soul.
"Don't you know there's a game that you aren't playing to win?"