The hard part of software is now maintaining and supporting it.

· Bits and Bobs 8/24/26
  • The hard part of software is now maintaining and supporting it.
    • It's possible for a dedicated, savvy but-not-necessarily-SWE-level person to make a custom piece of software that previously would have cost thousands of dollars per license before.
    • But that same person almost certainly wouldn't want to do the finicky work of supporting and maintaining it.
      • One pattern to make it easy: a feedback loop within the product that goes to agents, and then the software owner reviewing before landing.
    • I wonder if there will be a market for companies to buy powerful pieces of vibe-coded software for 10% of their value, and then do the annoying work of supporting it that the creator didn't want to do.
    • You could argue that was the shape of how software and marketing worked back in the day.

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