Social systems have self-ratcheting dynamics from recursion.

Each agent gets an edge by doing yet another loop or reaction to others' actions.

In the military, a powerful meta-strategy is "get inside your opponent's OODA loop".

That is, do your action/decision loop faster than your opponent, so by the time they're reacting to your last move you're already on the next one

They can never catch up and you can run circles around them.

This edge means that in competitive interactions agents gets a bit of an edge from running the OODA loop a bit faster than their competitors.

This can lead to a rampant acceleration, up to the maximum viable speed in that context.

No time to think, only to do. No time to think through second order effects.

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